Vulkan He'stan: Forgefather (Lords of the Space Marines)

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Vulkan He'stan: Forgefather (Lords of the Space Marines)

Vulkan He'stan: Forgefather (Lords of the Space Marines)

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Price: £9.9
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But on the other hand, killing off and introducing a Primaris Forgefather would be a pretty substantial development for the Chapter, potentially, and frankly a bit more interesting than what the UM/Scars/RG have had. (I'm curious for the Iron Hands, but also sceptical that they'll redeem the IH mess better than David Guymer's been doing.) Vulkan He'stan, Forgefather of the Salamanders Chapter, bearing the Spear of Vulkan and the Gauntlet of the Forge, and wearing the drake-skin cloak known as Kesare's Mantle, all Artefacts of Vulkan.

The numerically superior Death Guard had already overrun the smaller reconnaissance company and were attempting to encircle the rest of the Salamanders. Vulkan single-handedly prevented that, hitting the overlapping warriors and cutting them apart with his flaming sword. First Captain Numeon and the Pyre Guard joined him fractionally later and a dense, chaotic melee erupted. As battle continued to rage all around them, the din of the melee was pierced by savage and guttural war cries. A ruddy smog was sweeping across the battlefield, fashioned from blood-drenched mist and the smoke generated by thousands of fires. Caught in a crosswind, it slashed in from the east and brought with it the brutal challenge of a Legion that revelled in war. It was the XII th Legion -- the World Eaters. As Macragge became the new home of Imperium Secundus, the second stellar empire of Humanity created by the Ultramarines Primarch Roboute, more and more survivors of the XVIII th Legion made their way to the Ultramarines' home world. Convinced of their Primarch's death, the Salamanders mourned their genetic-sire's loss. The Ultramarines had entombed Vulkan in a heavily decorated casket of pure gold -- a fitting resting place for one of the Emperor's sons, or so one would think. To the Salamanders standing vigil over Vulkan's body the cold mortuary chamber in which he now rested was a far cry from the burial rituals of the Promethean Cult. For all intent and purposes the Salamanders were a broken legion, the death of their Primarch having broken their indomitable spirit. Matters however soon changed when First Captain Artellus Numeon was successfully saved by an Ultramarine strikeforce. Many were those amongst the survivors that hoped that the return of their First Captain would give a new sense of purpose to what remained of the Legion - given them purpose and direction once again. Numeon firmly believed in his Primarch's survival, having constantly espoused the phrase, " Vulkan lives!" This became Numeon's battlecry and the cornerstone of his beliefs. Yet when Numeon asked to be taken to his Primarch, he only found an empty casket -- Vulkan's body having mysteriously vanished from his "final" resting place -- which planted the seed of doubt amongst Numeon's fellow Astartes, officers and Primarchs as to Vulkan's true condition.Yet it is in this darkest hour that a fresh clue has revealed itself; an ember burning bright in the dark of the Imperium Nihilus, upon a world named Zero. The Salamanders are one of the first of the twenty Legions of Space Marines founded by the Emperor Himself. They were the XVIII th Legion until they were reunited with their Primarch, Vulkan, upon what would become their homeworld -- the volcanic Death World of Nocturne. At that point they took the name Salamanders, in tribute to the enormous reptilian drakes that were the apex predators of that harsh planet. In the roll of the Imperium's forces, the Salamanders have earned their rightful place amongst the finest ever to have served. Time and again they have thrown themselves into the fires of war, holding their ground or pressing the assault with a fierce determination. Over their long history, there are many examples of the Salamanders withstanding terrible odds, tenaciously waging war until they alone emerge triumphant. Since the massive battles of the Unification Wars, the Salamanders have sustained 90% or more casualties over a dozen times -- bleeding themselves dry to preserve needed victory. Always, they rise again.

As the Salamanders and World Eaters fought in bloody close-quarters, elsewhere on the slope, a much larger force of Firedrakes fought Angron's personal body guard, the Devourers, to a bloody stalemate. For once, the Lord of the Red Sands was close to his Honour Guard. Angron bellowed a challenge to his brother Primarch. Vulkan's name was heard amongst the guttural syllables of the World Eater's native tongue. Anointed in blood, partially obscured by scudding clouds of smoke and shimmering heat haze, Angron continued to bellow his challenge, this time in High Gothic, " Vulkan!" His voice was the like fall of cities, rumbling and booming across the vast battlefield. Angron jabbed down to his brother with one of the motorised Power Axes he carried. Its blade was burring, roaring for blood. " I name you high rider!" When the original Space Marine Legions were split during the Second Founding, there was no need to break up the Salamanders. They had sustained so many losses during the fighting of the Horus Heresy that their reduced strength would not warrant such measures -- or so argued Vulkan. Soon afterwards Roboute Guilliman, the Ultramarines Primarch, laid down the standards for the Adeptus Astartes in the Codex Astartes. The Salamanders simply rebuilt to Chapter strength, rather than to the vast numbers of a full Legion.Some weapons have ‘Blast’ listed in their profile’s abilities. These are referred to as Blast weapons. In addition to the normal rules, the following rules apply to Blast weapons: Possessed • Garden of Nurgle • Defilers • Juggernauts of Khorne • Plague Marines • Noise Marines • Rubricae • Eye of Terror • Terminus Est

You have suffered. I know this. You have come to the abyss, and almost surrendered yourselves to it. That changes now. I am father, general, lord and mentor. I shall teach you if I can, and pass on the knowledge I have gained. Honour, self-sacrifice, self-reliance, brotherhood. It is our Promethean creed and all must adhere to it if we are to prosper. Let this be the first lesson..." An ember that hints at the location of the Artefact of Vulkan known only by the name Unbound Flame... The Salamanders follow most of the guidelines prescribed by the Codex Astartes, although there are some noticeable differences. The most obvious of these are the number and size of their companies, their adherence to the Promethean Cult, and the unique Chapter rank known as the Forgefather. According to their ancient lore, their Primarch Vulkan left behind nine artefacts -- nine technological relics of incredible craftsmanship wrought by his own hand. These he left for his sons to find, and wield if they should prove worthy enough to discover them. The Primarch scattered these wonders across the galaxy, both to prevent Mankind's enemies from winning a great store of matchless artefacts and also because he knew that even the grandest prize is worth nothing if it is seized without challenge equal to its worth. Since Vulkan's mysterious disappearance, thousands of Terran years ago, the Salamanders have appointed one of their number to serve as Forgefather. Vulkan over one of his fallen sons, ready to bring his righteous wrath against the enemies of the ImperiumThe Necron warlord Trazyn the Infinite has attempted to obtain the Artifacts of Vulkan for himself, but He'stan defeated Trazyn in personal combat in 878. M41 and again in the Tochran Crusade in 943. M41 [3]. In the wake of the Great Rift's creation, many believe He'stan's quest is now impossible to complete. The Forgefather, however, thinks this a test by Vulkan to fully temper his sons, before the Primarch rejoins the Salamanders [6a]. He is now journeying to the world Zero, as He'stan believes it contains a clue to the location of the Unbound Flame. [6b] Wargear It is believed that Vulkan did not become unified with his own Legion for some years after his rediscovery, but instead stayed alongside the Emperor under His direct tutelage, during which time his presence was kept from the wider Imperium (although not from the other Primarchs who had been discovered to that time). During this period, Vulkan pursued with frightening speed and comprehension learning in the arts of war, history and science, displaying a ferocious intelligence, and also wisdom and compassion that were perhaps at odds with the role he had been destined to play as a general and breaker of worlds as all Primarchs were made to be. He fought at the side of the Emperor in battle -- a colossal, nameless warrior in emerald armour scaled like a dragon of ancient Terran myth -- and studied closely in the weapon-forges of Mars and with his brother-Primarch Ferrus Manus, whose discovery had gone before his own. When the time came, as much dictated by circumstance as by choice, for Vulkan to take charge of the XVIII th Legion he did so well-prepared for the task ahead, and set about reforging them on the anvil of war. There are very few Salamanders successor chapters. At the outbreak of the Horus Heresy, the Salamanders legion was in the first wave of troops todeploy to the surface of Istvaan V in an effort tocrush thetraitorous Horus Lupercal. They were betrayed – instead of reinforcements, the legions in the second wave of the assault met them with a hail of murderous gunfire. Overview – In reverence of their Primarch, the Salamanders constantly have a single Forgefather that forsakes their original name for that of their sire and pursues his ancient artefacts across the galaxy. Vulkan He’stan is the latest of these most honoured Space Marines, and he is predictably one of the best equipped characters in the army; his mastery of wargear is such that it even extends to those he leads. Name plagiarism aside, He’stan is a great leader for a Salamanders force, even if they – and every other Chapter in the galaxy – no longer need his services to be a competitive army. He has a standard Captain stat-line (how many times must I say this?) which means he is a very well rounded commander even before most wargear options are included. Of course, such characters are very prone to instant death from power fists, smashing monstrous creatures and so on; this is a weakness that you always need to be aware of, so don’t send Vulkan into a fight he cannot win! Trygon Primes, Wraithlords and so on can all single the Forgefather out and slay him in a heartbeat, so always be aware of those enemies and try to avoid them as much as possible.



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